On August 10th, according to Bloomberg News, Go man-to-man battle AlphaGo defeated humans, allowing artificial intelligence to formally enter the public view. AlphaGo's artificial intelligence company DeepMind (Alphabet's artificial intelligence company) has already used StarCraft II (StarCraft II) as the next target of artificial intelligence experiments. But so far, this has proved to be a difficult area for the company's algorithm. The company said in a blog post Wednesday that DeepMind's existing algorithms, including those that use superhuman skills in classic Atari games, "could not win a single game for the most easily built-in artificial intelligence," Needless to say, challenging skilled humans. The company said that its software agents will need to make new breakthroughs in machine learning. This blog post does not reveal how much breakthrough DeepMind may have. StarCraft II is a real-time strategy game launched by Blizzard Entertainment on July 27, 2010. Because the game is extremely testing the player's operation strategy for resources, it is also considered as one of the breakthrough points of AI research. As early as November 2016, DeepMind announced the cooperation with Blizzard Entertainment and will launch a series of research experiments on StarCraft II. However, at present, the exploration of "StarCraft" by artificial intelligence is still in a very early stage. Not only does it need to train all kinds of "common sense", but it also has a lack of adaptability in the face of unexpected situations. brand vape pen, famous disposable vape brand, smok Shenzhen Xcool Vapor Technology Co.,Ltd , https://www.szxcoolvape.com