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Virtual reality represents a more intuitive and natural user interface, and we expect the content and experiences within VR to feel genuinely immersive. When these expectations aren't met, the illusion of realism breaks down. If the goal of a VR application is to fully immerse users and deliver an engaging experience, it's crucial to consider all the underlying computations that make immersion and interactivity possible. In this article, I’ll share how we can maximize CPU performance to create a truly immersive VR environment.
From multiple perspectives, the “Shapesong†project stands out as a unique and compelling experience. One of the most fascinating aspects of the project is how we've learned to push system performance while adapting to the evolving nature of VR. In this post, I want to explore how we built a believable and captivating VR environment—especially focusing on the role of the CPU.

With the release of the first generation of VR devices in 2016, the general public was introduced to virtual reality for the first time. Because VR offers a more natural interaction model, people approach it differently than traditional media. We expect the content and experiences in VR to be intuitive and realistic. For example, when someone puts on a VR headset for the first time, they don’t ask, “What button should I press?†but instead, “Where are my hands?†Once inside the virtual world, users naturally begin interacting with objects, picking them up, and exploring—actions that would be unimaginable in traditional computing environments.
When expectations aren’t met, the sense of realism is shattered. The illusion of being in a virtual world vanishes, and users are left with a digital simulation through a screen, surrounded by visible design elements and scripted scenes. That’s when the magic is lost.
VR has many applications that don’t require building a full virtual environment. However, if the goal of a VR application is to immerse and engage users, developers must create a lifelike world that responds like our physical one. This means designing environments that can change, objects that can be manipulated, and tools that can be shaped and transformed.
This is the next evolution of interactive experiences—a realistic, dynamic virtual world. Users naturally expect to interact with it just as they do with the real world, but they often overlook the complex calculations behind immersion and interactivity. Our job as developers is to use available tools and techniques to build that world, but we’re always constrained by hardware limitations. At some point, we need more powerful hardware to reach our goals.
That’s exactly the challenge we faced while developing “Shapesong.†We knew how to create immersion, but the breadth of what we wanted to achieve was limited by the computing power of traditional systems. It felt like trying to fit a stone into a straw—challenging and limiting.
In this article, I want to discuss how “Shapesong†pushes CPU performance, what impact that has on the user experience, and why more powerful CPUs can significantly enhance immersion. My goal is to help you understand the advantages of high-end VR systems in delivering truly immersive experiences.
**What is “Shapesong�**
First, let’s take a closer look at what “Shapesong†is. It’s our vision for the next generation of music-based interactive experiences. Users can freely explore a musical environment, discover sounds that can be used in virtual instruments, compose songs that dance and play, and even interact with clones of themselves or others. I like to think of it as a mix of *Fantasia* and *Charlie and the Chocolate Factory*, all set in a shared virtual space.
Our goal with “Shapesong†is to create a complete world where music is not just heard, but experienced. We want users to explore, create, and express themselves through the environments and instruments they find. At the same time, we aim to deliver a synesthetic experience that blends visual and musical elements, allowing both performers and audiences to fully immerse themselves in the world.
Because the experience involves so many interactive and real-time elements, running the system efficiently becomes essential. It’s not just about creating a beautiful world—it’s about making sure it runs smoothly and responsively, no matter how complex the interactions become.